Archived Changes for Sentinel's Remnants (168 total)

ID Target Collection Target Change Type Status Changes Reason Time User
682ad69f336dedb45682a521 nations Sentinel's Remnants Update Approved
Jobs:
miner: 2 → 3
Job Assignment 2025-05-19 06:58:39.131000 risendiablo
682ad67c336dedb45682a520 nations Sentinel's Remnants Update Approved
Jobs:
metallurgist: 0 → 3
Job Assignment 2025-05-19 06:58:04.591000 risendiablo
682ad66b336dedb45682a51f nations Sentinel's Remnants Update Approved
Jobs:
miner: 1 → 2
researcher: 0 → 3
Job Assignment 2025-05-19 06:57:47.168000 risendiablo
682ad284336dedb45682a51d nations Sentinel's Remnants Update Approved
Jobs:
harvester: 0 → 1
miner: 0 → 1
Job Assignment 2025-05-19 06:41:08.395000 risendiablo
682ad12c336dedb45682a51c nations Sentinel's Remnants Update Approved
Jobs:
fisherman: 0 → 3
Job Assignment 2025-05-19 06:35:24.578000 risendiablo
682acc59336dedb45682a4e5 nations Sentinel's Remnants Update Approved
Jobs:
fisherman: 3 → 0
harvester: 4 → 0
merchant: 1 → 0
miner: 4 → 0
mystic: 2 → 0
Resource Storage:
wood: 6 → 15
stone: 5 → 14
magic: 0 → 7
expansion_roll:
0.5231913926738014 → 0.6430684752973764
stability_gain_chance_at_tick:
0.1 → 0.2
stability_gain_roll:
0.16510647463051809 → 0.6607182610267704
stability_loss_roll:
0.6404683373795588 → 0.46342779157665326
research_production_at_tick:
None → 0
research_consumption_at_tick:
None → 0
Tick Update for Sentinel's Remnants 2025-05-19 06:14:49.435000
682ac24208af8b8c94c60a61 nations Sentinel's Remnants Update Approved
Jobs:
mystic: 1 → 2
Job Assignment 2025-05-19 05:31:46.520000 risendiablo
682a3c7b2187b6c5d8d75088 nations Sentinel's Remnants Update Approved
Districts:
Districts 5:
node: food → ""
Discord Message (1373752122608189480) 2025-05-18 20:00:59.373000 juggernacht
682a3b742187b6c5d8d75087 nations Sentinel's Remnants Update Approved
Resource Storage:
food: 0 → 2
wood: 3 → 6
stone: 3 → 5
Discord Message (1373459831762976880) 2025-05-18 19:56:36.224000 juggernacht
682a39602187b6c5d8d75083 nations Sentinel's Remnants Update Approved
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 4, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': False}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': False}, 'mints': {'investing': 0, 'cost': 4, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 7, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 4, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 0, 'cost': 3, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}
Land Units:
ancient_fire_shaman: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_siege_weapon: None → 0
Updating Techs 2025-05-18 19:47:44.609000 juggernacht